Stats

From Revelation Remastered

The 6 attributes in Revelation are Strength, Agility, Intelligence, Toughness, Focus and Charisma. Each attribute has its own role in the different classes.

Strength
Increases damage for most classes
Increases burden
Increases Parry chance
Increases Riposte chance
Increases Impale modifier for Assassins
Agility
Increases damage of Assassin and Rangers
Lowers casting time
Increases Dodge chance
Increases Parry chance
Intelligence
Increases mana points & mana regen for Wizards/Summoners/Enchanters/Necromancers
Increases Magic Resistance for all classes
Toughness
Increases hit points, armor and hpregen (5 tog = 1 hpregen) for all classes
Increases Riposte chance
Focus
Increases the mana points & mana regen for Paladins/Druids/Priests/Redeemers/Rangers
Increases weapon proc chance
Increases damage for Paladins/Druids/Priests
Increases critical shot chance for bow Rangers
Charisma
Increases pet block for all pet users
Increases Boon for Redeemers
Increases damage for Redeemers
Increases mana regen for Enchanters (5 cha = 1 mpregen)
[As of Update 0.41.01]

Evasion

For a detailed description on how evasions work, see the Evasion document.

Magic Shield
Chance to block an attack on a Magic Shield roll.
Block
Chance to block an attack on a Block roll.
Parry
Chance to block an attack on a Parry roll.
Riposte
Chance to counter-attack on a Riposte roll.
Dodge
Chance to evade an attack on a Dodge roll.

Defense

Absorb
Reduction percentage of melee damage taken. Absorb is applied before Armor.
Armor
Total amount of armor. Lowers melee damage taken. Armor is subtracted after absorb is applied.
Magic Resistance
Reduction percentage of magic damage taken. A percentage per resistable magic type.

Offense

Damage
Damage range for main hand weapon.
Atk Spd
Delay between attacks for main hand weapon, and its haste modifier.
Damage 2
Damage range for off-hand weapon.
Atk Spd 2
Delay between attacks for off-hand weapon, and its haste modifier.
Accuracy
Chance for bypassing opponent's evasion.
Kick
Damage range for the Kick skill.
Bash
Damage range and stun time for the Bash skill.
Impale
Damage range and multiplier for the Impale skill.
Penetration
The percentage of an opponent's armor that is bypassed when attacking.

Other

Spellpower
Spell effectiveness bonus percentage.
Gold
The amount of gold in hands.
Burden
Carried weight and maximum weight that can be carried.