Redeemer Skills test

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==Active Skills=====Spinning Staff===Caps at level VRequires level 45Requires Rapid Attack IIIRequires Double Attack IISpinning a staff several times builds up such momentum and energy that when it finally strikes, all the additional energy empowers the strike.Bonus to accuracy and damage for the strike.30 seconds re-use time===Evade===Caps at level IIIRequires level 55Requires Dodge VOnly the most agile of fighters are capable of pushing themselves even harder for a short period of time. Although it cannot be kept up for long, the benefits in their evasiveness cannot be denied.+5% dodge bonus per pointLasts 30 seconds2 minute re-use time===Strike of Redemption===Caps at level IRequires level 100Requires Redeemer's Boon VII"Those who assault the followers of true faith, shall know no Redemption."- Benedictus, author of the Scrolls of the Divine.You will counter every attack against youLasts 30 seconds5 minute re-use time==Passive Skills=====Staffs===Caps at level XThe most basic skill you can learn, but also one of the most important.Improves your ability to wield and do damage with staves.===Rapid Attack===Caps at level VRequires level 2"The key to ending a contest rapidly, is to attack twice as fast."- Swordmaster Vandalera+3% haste bonus per point-0.1 second attack speed cap per point===Dodge===Caps at level VIIIRequires level 5The attempt to dodge an enemy's attack is a true art form. A successful dodge can range from a mere well timed duck to an elaborate back flip. Regardless of the form, a successful dodge will cause an enemy's melee attack to miss you completely.Requires: Agility+3% dodge bonus per point+4% possible dodge bonus per point===Personality===Caps at level XRequires level 10The shining light of one's personality reflects the nature of their faith.+10 charisma bonus per point===Benedictus's Shield===Caps at level VIRequires level 15"When the impure touches your skin, shall the divine thunder strike them."- Benedictus, author of the Scrolls of the Divine.Reflects up to 10% damage per point back at the attackerRequires charisma to maximize the damage reflected===Double Attack===Caps at level VRequires level 20Skilled Weapon masters can often strike their opponent twice from a single blow.+4% chance to hit twice with your weapon per point===Parry===Caps at level VIRequires level 25One of the very first defensive weapon techniques, Parry uses your weapon to deflect an enemy's melee attack.Requires: Strength and Agility+2% parry bonus per point+4% possible parry bonus per point===Redeemer's Boon===Caps at level XRequires level 30By granting full faith and confidence into the patron of Benedictus, healing light surrounds any who deal redemption in his name.+2% heal per point of the damage you deal to your opponent+1% heal for every 10 base charisma+0.5% heal for every 10 modded charisma===Battle Mastery===Caps at level VRequires level 35This advanced combat knowledge improves the timing and placement of your attacks which strategically reduce the value of your enemy's armor.-2% penalty to enemy's absorb per point===Intimidation===Caps at level IRequires level 40An overbearing demeanor, a threatening gesture, or even hostile intent is all it takes to intimidate the strongest of opponents.Raises the level at which mobs cease to automatically attack you by 1 per point===Divine Calm===Caps at level VRequires level 50Requires Personality V"Inner peace is only one path of many towards redemption."- Callis of the Order of Benedictus+3 life regeneration bonus per point+3 mana regeneration bonus per point+4 focus per point===Triple Attack===Caps at level IIIRequires level 65Requires Double Attack VSome swordmasters are so fast with a blade, they can strike their target three times within the time it takes others to hit just once.+4% chance to hit an additional time with your weapon per point===Mastery of Pain===Caps at level IIIRequires level 72Through constant exposure, one's threshold for pain and suffering can be increased.+2% absorb bonus per point===Critical Hit===Caps at level IIRequires level 80Extremely savage attacks tear through armor almost as easily as through flesh.+1.5% chance to do 2x damage with your weapon per point===Combat Precision===Caps at level VIIIRequires level 80"Hitting the target with one attack is more effective then missing with two."- Swordmaster Vandalera+3% accuracy bonus per point===Redeemer's Grace===Caps at level VRequires level 85Requires Redeemer's Boon XRequires Divine Calm IIThe Redeemer is empowered with the grace of Benedictus which grants a short gift of immortality. This grace is given after an attack that would have dealt a killing blow to the Redeemer.While Grace is active, the power of the Redeemer's Boon is increased by 10% per point.Lasts 5 seconds with a 10 minute re-use time that is reduced by 1 minute per point.===Rampage===Caps at level VRequires level 90Requires Battle Mastery VThe fiercest warriors know how to use their rage to inflict the most damage possible.+3% melee damage bonus per point