Redeemer Skills test: Difference between revisions
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==Active Skills== | ==Active Skills== | ||
===Spinning Staff=== | ===Spinning Staff=== | ||
Caps at level V | Caps at level V | ||
Requires level 45 | Requires level 45 | ||
Requires Rapid Attack III | Requires Rapid Attack III | ||
Requires Double Attack II | Requires Double Attack II | ||
Spinning a staff several times builds up such momentum and energy that when it finally strikes, all the additional energy empowers the strike. | Spinning a staff several times builds up such momentum and energy that when it finally strikes, all the additional energy empowers the strike. | ||
Bonus to accuracy and damage for the strike. | Bonus to accuracy and damage for the strike. | ||
30 seconds re-use time | 30 seconds re-use time | ||
===Evade=== | ===Evade=== | ||
Caps at level III | Caps at level III | ||
Requires level 55 | Requires level 55 | ||
Requires Dodge V | Requires Dodge V | ||
Only the most agile of fighters are capable of pushing themselves even harder for a short period of time. Although it cannot be kept up for long, the benefits in their evasiveness cannot be denied. | Only the most agile of fighters are capable of pushing themselves even harder for a short period of time. Although it cannot be kept up for long, the benefits in their evasiveness cannot be denied. | ||
+5% dodge bonus per point | +5% dodge bonus per point | ||
Lasts 30 seconds | Lasts 30 seconds | ||
2 minute re-use time | 2 minute re-use time | ||
===Strike of Redemption=== | ===Strike of Redemption=== | ||
Caps at level I | Caps at level I | ||
Requires level 100 | Requires level 100 | ||
Requires Redeemer's Boon VII | Requires Redeemer's Boon VII | ||
"Those who assault the followers of true faith, shall know no Redemption." | "Those who assault the followers of true faith, shall know no Redemption." | ||
- Benedictus, author of the Scrolls of the Divine. | - Benedictus, author of the Scrolls of the Divine. | ||
You will counter every attack against you | You will counter every attack against you | ||
Lasts 30 seconds | Lasts 30 seconds | ||
5 minute re-use time | 5 minute re-use time | ||
==Passive Skills== | ==Passive Skills== | ||
===Staffs=== | ===Staffs=== | ||
Caps at level X | Caps at level X | ||
The most basic skill you can learn, but also one of the most important. | The most basic skill you can learn, but also one of the most important. | ||
Improves your ability to wield and do damage with staves. | Improves your ability to wield and do damage with staves. | ||
===Rapid Attack=== | ===Rapid Attack=== | ||
Caps at level V | Caps at level V | ||
Requires level 2 | Requires level 2 | ||
"The key to ending a contest rapidly, is to attack twice as fast." | "The key to ending a contest rapidly, is to attack twice as fast." | ||
- Swordmaster Vandalera | - Swordmaster Vandalera | ||
+3% haste bonus per point | +3% haste bonus per point | ||
-0.1 second attack speed cap per point | -0.1 second attack speed cap per point | ||
===Dodge=== | ===Dodge=== | ||
Caps at level VIII | Caps at level VIII | ||
Requires level 5 | Requires level 5 | ||
The attempt to dodge an enemy's attack is a true art form. A successful dodge can range from a mere well timed duck to an elaborate back flip. Regardless of the form, a successful dodge will cause an enemy's melee attack to miss you completely. | The attempt to dodge an enemy's attack is a true art form. A successful dodge can range from a mere well timed duck to an elaborate back flip. Regardless of the form, a successful dodge will cause an enemy's melee attack to miss you completely. | ||
Requires: Agility | Requires: Agility | ||
+3% dodge bonus per point | +3% dodge bonus per point | ||
+4% possible dodge bonus per point | +4% possible dodge bonus per point | ||
===Personality=== | ===Personality=== | ||
Caps at level X | Caps at level X | ||
Requires level 10 | Requires level 10 | ||
The shining light of one's personality reflects the nature of their faith. | The shining light of one's personality reflects the nature of their faith. | ||
+10 charisma bonus per point | +10 charisma bonus per point | ||
===Benedictus's Shield=== | ===Benedictus's Shield=== | ||
Caps at level VI | Caps at level VI | ||
Requires level 15 | Requires level 15 | ||
"When the impure touches your skin, shall the divine thunder strike them." | "When the impure touches your skin, shall the divine thunder strike them." | ||
- Benedictus, author of the Scrolls of the Divine. | - Benedictus, author of the Scrolls of the Divine. | ||
Reflects up to 10% damage per point back at the attacker | Reflects up to 10% damage per point back at the attacker | ||
Requires charisma to maximize the damage reflected | Requires charisma to maximize the damage reflected | ||
===Double Attack=== | ===Double Attack=== | ||
Caps at level V | Caps at level V | ||
Requires level 20 | Requires level 20 | ||
Skilled Weapon masters can often strike their opponent twice from a single blow. | Skilled Weapon masters can often strike their opponent twice from a single blow. | ||
+4% chance to hit twice with your weapon per point | +4% chance to hit twice with your weapon per point | ||
===Parry=== | ===Parry=== | ||
Caps at level VI | Caps at level VI | ||
Requires level 25 | Requires level 25 | ||
One of the very first defensive weapon techniques, Parry uses your weapon to deflect an enemy's melee attack. | One of the very first defensive weapon techniques, Parry uses your weapon to deflect an enemy's melee attack. | ||
Requires: Strength and Agility | Requires: Strength and Agility | ||
+2% parry bonus per point | +2% parry bonus per point | ||
+4% possible parry bonus per point | +4% possible parry bonus per point | ||
===Redeemer's Boon=== | ===Redeemer's Boon=== | ||
Caps at level X | Caps at level X | ||
Requires level 30 | Requires level 30 | ||
By granting full faith and confidence into the patron of Benedictus, healing light surrounds any who deal redemption in his name. | By granting full faith and confidence into the patron of Benedictus, healing light surrounds any who deal redemption in his name. | ||
+2% heal per point of the damage you deal to your opponent | +2% heal per point of the damage you deal to your opponent | ||
+1% heal for every 10 base charisma | +1% heal for every 10 base charisma | ||
+0.5% heal for every 10 modded charisma | +0.5% heal for every 10 modded charisma | ||
===Battle Mastery=== | ===Battle Mastery=== | ||
Caps at level V | Caps at level V | ||
Requires level 35 | Requires level 35 | ||
This advanced combat knowledge improves the timing and placement of your attacks which strategically reduce the value of your enemy's armor. | This advanced combat knowledge improves the timing and placement of your attacks which strategically reduce the value of your enemy's armor. | ||
-2% penalty to enemy's absorb per point | -2% penalty to enemy's absorb per point | ||
===Intimidation=== | ===Intimidation=== | ||
Caps at level I | Caps at level I | ||
Requires level 40 | Requires level 40 | ||
An overbearing demeanor, a threatening gesture, or even hostile intent is all it takes to intimidate the strongest of opponents. | An overbearing demeanor, a threatening gesture, or even hostile intent is all it takes to intimidate the strongest of opponents. | ||
Raises the level at which mobs cease to automatically attack you by 1 per point | Raises the level at which mobs cease to automatically attack you by 1 per point | ||
===Divine Calm=== | ===Divine Calm=== | ||
Caps at level V | Caps at level V | ||
Requires level 50 | Requires level 50 | ||
Requires Personality V | Requires Personality V | ||
"Inner peace is only one path of many towards redemption." | "Inner peace is only one path of many towards redemption." | ||
- Callis of the Order of Benedictus | - Callis of the Order of Benedictus | ||
+3 life regeneration bonus per point | +3 life regeneration bonus per point | ||
+3 mana regeneration bonus per point | +3 mana regeneration bonus per point | ||
+4 focus per point | +4 focus per point | ||
===Triple Attack=== | ===Triple Attack=== | ||
Caps at level III | Caps at level III | ||
Requires level 65 | Requires level 65 | ||
Requires Double Attack V | Requires Double Attack V | ||
Some swordmasters are so fast with a blade, they can strike their target three times within the time it takes others to hit just once. | Some swordmasters are so fast with a blade, they can strike their target three times within the time it takes others to hit just once. | ||
+4% chance to hit an additional time with your weapon per point | +4% chance to hit an additional time with your weapon per point | ||
===Mastery of Pain=== | ===Mastery of Pain=== | ||
Caps at level III | Caps at level III | ||
Requires level 72 | Requires level 72 | ||
Through constant exposure, one's threshold for pain and suffering can be increased. | Through constant exposure, one's threshold for pain and suffering can be increased. | ||
+2% absorb bonus per point | +2% absorb bonus per point | ||
===Critical Hit=== | ===Critical Hit=== | ||
Caps at level II | Caps at level II | ||
Requires level 80 | Requires level 80 | ||
Extremely savage attacks tear through armor almost as easily as through flesh. | Extremely savage attacks tear through armor almost as easily as through flesh. | ||
+1.5% chance to do 2x damage with your weapon per point | +1.5% chance to do 2x damage with your weapon per point | ||
===Combat Precision=== | ===Combat Precision=== | ||
Caps at level VIII | Caps at level VIII | ||
Requires level 80 | Requires level 80 | ||
"Hitting the target with one attack is more effective then missing with two." | "Hitting the target with one attack is more effective then missing with two." | ||
- Swordmaster Vandalera | - Swordmaster Vandalera | ||
+3% accuracy bonus per point | +3% accuracy bonus per point | ||
===Redeemer's Grace=== | ===Redeemer's Grace=== | ||
Caps at level V | Caps at level V | ||
Requires level 85 | Requires level 85 | ||
Requires Redeemer's Boon X | Requires Redeemer's Boon X | ||
Requires Divine Calm II | Requires Divine Calm II | ||
The Redeemer is empowered with the grace of Benedictus which grants a short gift of immortality. This grace is given after an attack that would have dealt a killing blow to the Redeemer. | The Redeemer is empowered with the grace of Benedictus which grants a short gift of immortality. This grace is given after an attack that would have dealt a killing blow to the Redeemer. | ||
While Grace is active, the power of the Redeemer's Boon is increased by 10% per point. | While Grace is active, the power of the Redeemer's Boon is increased by 10% per point. | ||
Lasts 5 seconds with a 10 minute re-use time that is reduced by 1 minute per point. | Lasts 5 seconds with a 10 minute re-use time that is reduced by 1 minute per point. | ||
===Rampage=== | ===Rampage=== | ||
Caps at level V | Caps at level V | ||
Requires level 90 | Requires level 90 | ||
Requires Battle Mastery V | Requires Battle Mastery V | ||
The fiercest warriors know how to use their rage to inflict the most damage possible. | The fiercest warriors know how to use their rage to inflict the most damage possible. | ||
+3% melee damage bonus per point | +3% melee damage bonus per point | ||
Revision as of 11:05, 23 September 2022
Active Skills
Spinning Staff
Caps at level V
Requires level 45
Requires Rapid Attack III
Requires Double Attack II
Spinning a staff several times builds up such momentum and energy that when it finally strikes, all the additional energy empowers the strike.
Bonus to accuracy and damage for the strike.
30 seconds re-use time
Evade
Caps at level III
Requires level 55
Requires Dodge V
Only the most agile of fighters are capable of pushing themselves even harder for a short period of time. Although it cannot be kept up for long, the benefits in their evasiveness cannot be denied.
+5% dodge bonus per point
Lasts 30 seconds
2 minute re-use time
Strike of Redemption
Caps at level I
Requires level 100
Requires Redeemer's Boon VII
"Those who assault the followers of true faith, shall know no Redemption."
- Benedictus, author of the Scrolls of the Divine.
You will counter every attack against you
Lasts 30 seconds
5 minute re-use time
Passive Skills
Staffs
Caps at level X
The most basic skill you can learn, but also one of the most important.
Improves your ability to wield and do damage with staves.
Rapid Attack
Caps at level V
Requires level 2
"The key to ending a contest rapidly, is to attack twice as fast."
- Swordmaster Vandalera
+3% haste bonus per point
-0.1 second attack speed cap per point
Dodge
Caps at level VIII
Requires level 5
The attempt to dodge an enemy's attack is a true art form. A successful dodge can range from a mere well timed duck to an elaborate back flip. Regardless of the form, a successful dodge will cause an enemy's melee attack to miss you completely.
Requires: Agility
+3% dodge bonus per point
+4% possible dodge bonus per point
Personality
Caps at level X
Requires level 10
The shining light of one's personality reflects the nature of their faith.
+10 charisma bonus per point
Benedictus's Shield
Caps at level VI
Requires level 15
"When the impure touches your skin, shall the divine thunder strike them."
- Benedictus, author of the Scrolls of the Divine.
Reflects up to 10% damage per point back at the attacker
Requires charisma to maximize the damage reflected
Double Attack
Caps at level V
Requires level 20
Skilled Weapon masters can often strike their opponent twice from a single blow.
+4% chance to hit twice with your weapon per point
Parry
Caps at level VI
Requires level 25
One of the very first defensive weapon techniques, Parry uses your weapon to deflect an enemy's melee attack.
Requires: Strength and Agility
+2% parry bonus per point
+4% possible parry bonus per point
Redeemer's Boon
Caps at level X
Requires level 30
By granting full faith and confidence into the patron of Benedictus, healing light surrounds any who deal redemption in his name.
+2% heal per point of the damage you deal to your opponent
+1% heal for every 10 base charisma
+0.5% heal for every 10 modded charisma
Battle Mastery
Caps at level V
Requires level 35
This advanced combat knowledge improves the timing and placement of your attacks which strategically reduce the value of your enemy's armor.
-2% penalty to enemy's absorb per point
Intimidation
Caps at level I
Requires level 40
An overbearing demeanor, a threatening gesture, or even hostile intent is all it takes to intimidate the strongest of opponents.
Raises the level at which mobs cease to automatically attack you by 1 per point
Divine Calm
Caps at level V
Requires level 50
Requires Personality V
"Inner peace is only one path of many towards redemption."
- Callis of the Order of Benedictus
+3 life regeneration bonus per point
+3 mana regeneration bonus per point
+4 focus per point
Triple Attack
Caps at level III
Requires level 65
Requires Double Attack V
Some swordmasters are so fast with a blade, they can strike their target three times within the time it takes others to hit just once.
+4% chance to hit an additional time with your weapon per point
Mastery of Pain
Caps at level III
Requires level 72
Through constant exposure, one's threshold for pain and suffering can be increased.
+2% absorb bonus per point
Critical Hit
Caps at level II
Requires level 80
Extremely savage attacks tear through armor almost as easily as through flesh.
+1.5% chance to do 2x damage with your weapon per point
Combat Precision
Caps at level VIII
Requires level 80
"Hitting the target with one attack is more effective then missing with two."
- Swordmaster Vandalera
+3% accuracy bonus per point
Redeemer's Grace
Caps at level V
Requires level 85
Requires Redeemer's Boon X
Requires Divine Calm II
The Redeemer is empowered with the grace of Benedictus which grants a short gift of immortality. This grace is given after an attack that would have dealt a killing blow to the Redeemer.
While Grace is active, the power of the Redeemer's Boon is increased by 10% per point.
Lasts 5 seconds with a 10 minute re-use time that is reduced by 1 minute per point.
Rampage
Caps at level V
Requires level 90
Requires Battle Mastery V
The fiercest warriors know how to use their rage to inflict the most damage possible.
+3% melee damage bonus per point