Toast's Proccy Melee Redeemer Guide: Difference between revisions

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[[Redeemers]] are a very versatile class to specify, there are a number of successfully played types, varying from full melee to full proc, and a lot in between. The proccy melee Redeemer is one of the possible in-between classes. It focuses on both melee, as well as procs.
[[Redeemer]]s are a very versatile class to specify, there are a number of successfully played types, varying from full melee to full proc, and a lot in between. The proccy melee Redeemer is one of the possible in-between classes. It focuses on both melee, as well as procs.


==Highlights of this Spec==
==Highlights of this Spec==
[[Redeemers]] have to work with four stats: charisma and focus (main stats) as well as strength and agility (requirement stats).
[[Redeemer]]s have to work with four stats: charisma and focus (main stats) as well as strength and agility (requirement stats).


: Charisma adds to damage (2 charisma = 1 damage), Boon percentage (10 base cha = 1% boon; 20 modded cha [over base] = 1% boon), and [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]]
: Charisma adds to damage (2 charisma = 1 damage), Boon percentage (10 base cha = 1% boon; 20 modded cha [over base] = 1% boon), and [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]]
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: Equipment: You are looking for + haste as a first choice. Second would be + cha or + foc. Everything else comes after this.
: Equipment: You are looking for + haste as a first choice. Second would be + cha or + foc. Everything else comes after this.
: Spells: [[Redeemer Spells#Strength of Character|Strength of Character]] (charisma), [[Redeemer Spells#Unswerving Resolve|Unswerving Resolve]] (haste), [[Redeemer Spells#Unstoppable Anger|Unstoppable Anger]] (procs), and the Redeemer staple spells.
: Spells: [[Redeemer Spells#Strength of Character|Strength of Character]] (charisma), [[Redeemer Spells#Unswerving Resolve|Unswerving Resolve]] (haste), [[Redeemer Spells#Unstoppable Anger|Unstoppable Anger]] (procs), and the Redeemer staple spells.
: Skills: Anything that generates more hits, such as [[Redeemer Skills#Double Attack|Double Attack]], [[Redeemer Skills#Rapid Attack|Rapid Attack]], [[Redeemer Skills#Combat Precision|Combat Precision]]; charisma-enhancing via [[Redeemer Skills#Personality|Personality]] as well as the obvious [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]], [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]].  
: Skills: Anything that generates more hits, such as [[Redeemer Skills#Double Attack|Double Attack]], [[Redeemer Skills#Rapid Attack|Rapid Attack]], [[Redeemer Skills#Combat Precision|Combat Precision]]; charisma-enhancing via [[Redeemer Skills#Personality|Personality]] as well as the obvious [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]], [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]].


==Level 1 - 30==
==Level 1 - 30==
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You will get 10 additional skill points. Guild quests will give you another 2 skill points to spend.
You will get 10 additional skill points. Guild quests will give you another 2 skill points to spend.


*    Get Staffs when possible.
*    Get [[Redeemer Skills#Staffs|Staffs]] when possible.
*    Get Redeemer's Boon when Staffs is not available.
*    Get [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]] when [[Redeemer Skills#Staffs|Staffs]] is not available.
*    Get Battle Mastery up to II.  
*    Get [[Redeemer Skills#Battle Mastery|Battle Mastery]] up to II.  


;Skills so far
;Skills so far


:    Staffs X  
:    [[Redeemer Skills#Staffs|Staffs]] X  
:    Redeemer's Boon X  
:    [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]] X  
:    Double Attack V  
:    [[Redeemer Skills#Double Attack|Double Attack]] V  
:    Dodge V  
:    [[Redeemer Skills#Dodge|Dodge]] V  
:    Battle Mastery II  
:    [[Redeemer Skills#Battle Mastery|Battle Mastery]] II


===Spells===
===Spells===
You get 20 more spells up to level 50, plus 1 from a guild quest.
You get 20 more spells up to level 50, plus 1 from a guild quest.


*    Get Fury X
*    Get [[Redeemer Spells#Fury|Fury]] X
*    Get Righteous Guard X
*    Get [[Redeemer Spells#Righteous Guard|Righteous Guard]] X
*    Get Strength of Body VI  
*    Get [[Redeemer Spells#Strength of Body|Strength of Body]] VI  


;Spells so far
;Spells so far


:    Benedictum V  
:    [[Redeemer Spells#Benedictum|Benedictum]] V  
:    Smite X  
:    [[Redeemer Spells#Smite|Smite]] X  
:    Wrath X  
:    [[Redeemer Spells#Wrath|Wrath]] X  
:    Fury X  
:    [[Redeemer Spells#Fury|Fury]] X  
:    Righteous Guard X  
:    [[Redeemer Spells#Righteous Guard|Righteous Guard]] X  
:    Strength of Body VI  
:    [[Redeemer Spells#Strength of Body|Strength of Body]] VI


===Equipment===
===Equipment===
;Helm
;Helm
:    Scavenger Skullcap (level 30)
:    [[Helm#Stonecloth Cap|Stonecloth Cap]] (level 50)  
:    Stonecloth Cap (level 50)  


;Chest
;Chest
:    Seafarers Vest (level 43)  
:    [[Chest#Seafarers Vest|Seafarers Vest]] (level 43)  


;Gloves
;Gloves
:    Seafarer's Gloves (level 40)  
:    [[Gloves#Seafarer's Gloves|Seafarer's Gloves]] (level 40)  


;Legs
;Legs
:    Seafarers Pantaloons (level 42)  
:    [[Legs#Seafarers Pantaloons|Seafarers Pantaloons]] (level 42)  


;Boots
;Boots
:    Boots of Faith (level 50)  
:    [[Boots#Boots of Faith|Boots of Faith]] (level 50)  


;Neck
;Neck
:    Zombie Amulet (level 45)  
:    [[Neck#Zombie Amulet|Zombie Amulet]] (level 45)  


;Wrists
;Wrists
:    Grass Heart Bracelet (level 42)  
:    [[Wrist#Grass Heart Bracelet|Grass Heart Bracelet]] (level 42)  
:    Asegrene Retainer Insignia (level 54)  
:    [[Wrist#Asegrene Retainer Insignia|Asegrene Retainer Insignia]] (level 54)  


;RHand
;RHand
:    Petrified Charm (level 30)  
:    [[RHand#Petrified Charm|Petrified Charm]] (level 30)  


;Ring
;Ring
:    Grass Heart Ring (level 40)  
:    [[Ring#Grass Heart Ring|Grass Heart Ring]] (level 40)  
:    Ring of Stone (level 45)  
:    [[Ring#Ring of Stone|Ring of Stone]] (level 45)  


;Weapon
;Weapon
:    Druidic Staff of Storms (level 50)  
:    [[Staffs#Druidic Staff of Storms|Druidic Staff of Storms]] (level 50)  
:    or Asegrene Bludgeon (level 50)  
:    or [[Staffs#Asegrene Bludgeon|Asegrene Bludgeon]] (level 50)


==Level 51-80==
==Level 51-80==
The Redeemer's Boon skill has been maximized, no more points can be put into it to maximize efficiency. Enhancing charisma is the next step: raw charisma addition, the Personality skill and Strength of Character. Mobs hits for enough damage to make Benedictus's Shield worthwhile, while the required supporting charisma is being set up as well. More hits are being added through Rapid Attack and Triple Attack, while defenses get enhanced through Divine Mirror. The damage proc is of course maintained at a maximum available for your level.
The [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]] skill has been maximized, no more points can be put into it to maximize efficiency. Enhancing charisma is the next step: raw charisma addition, the [[Redeemer Skills#Personality|Personality]] skill and [[Redeemer Spells#Strength of Character|Strength of Character]]. Mobs hits for enough damage to make [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]] worthwhile, while the required supporting charisma is being set up as well. More hits are being added through [[Redeemer Skills#Rapid Attack|Rapid Attack]] and [[Redeemer Skills#Triple Attack|Triple Attack]], while defenses get enhanced through [[Redeemer Spells#Divine Mirror|Divine Mirror]]. The damage proc is of course maintained at a maximum available for your level.
[edit]
Stats


===Stats===
You will get 90 stat points.
You will get 90 stat points.


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You will get 15 skill points.
You will get 15 skill points.


*    Get Rapid Attack IV
*    Get [[Redeemer Skills#Rapid Attack|Rapid Attack]] IV
*    Get Benedictus's Shield IV
*    Get [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]] IV
*    Get Triple Attack II
*    Get [[Redeemer Skills#Triple Attack|Triple Attack]] II
*    Get Personality up to IV
*    Get [[Redeemer Skills#Personality|Personality]] up to IV
*    Get Dodge up to VII  
*    Get [[Redeemer Skills#Dodge|Dodge]] up to VII  


;Skills so far
;Skills so far
:    Staffs X  
:    [[Redeemer Skills#Staffs|Staffs]] X  
:    Redeemer's Boon X  
:    [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]] X  
:    Dodge VII  
:    [[Redeemer Skills#Dodge|Dodge]] VII  
:    Double Attack V  
:    [[Redeemer Skills#Double Attack|Double Attack]] V  
:    Battle Mastery II  
:    [[Redeemer Skills#Battle Mastery|Battle Mastery]] II  
:    Rapid Attack IV  
:    [[Redeemer Skills#Rapid Attack|Rapid Attack]] IV  
:    Benedictus's Shield IV  
:    [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]] IV  
:    Personality IV  
:    [[Redeemer Skills#Personality|Personality]] IV  
:    Triple Attack II  
:    [[Redeemer Skills#Triple Attack|Triple Attack]] II


===Spells===
===Spells===
You will get 30 spell points.
You will get 30 spell points.


*    Get Strength of Body up to VIII
*    Get [[Redeemer Spells#Strength of Body|Strength of Body]] up to VIII
*    Get Divine Mirror VIII
*    Get [[Redeemer Spells#Divine Mirror|Divine Mirror]] VIII
*    Get Rage of Benedictus X
*    Get [[Redeemer Spells#Rage of Benedictus|Rage of Benedictus]] X
*    Get Strength of Character X  
*    Get [[Redeemer Spells#Strength of Character|Strength of Character]] X  


;Spells so far
;Spells so far
:    Benedictum V  
:    [[Redeemer Spells#Benedictum|Benedictum]] V  
:    Smite X  
:    [[Redeemer Spells#Smite|Smite]] X  
:    Wrath X  
:    [[Redeemer Spells#Wrath|Wrath]] X  
:    Fury X  
:    [[Redeemer Spells#Fury|Fury]] X  
:    Righteous Guard X  
:    [[Redeemer Spells#Righteous Guard|Righteous Guard]] X  
:    Strength of Body VIII  
:    [[Redeemer Spells#Strength of Body|Strength of Body]] VIII  
:    Divine Mirror VIII  
:    [[Redeemer Spells#Divine Mirror|Divine Mirror]] VIII  
:    Rage of Benedictus X  
:    [[Redeemer Spells#Rage of Benedictus|Rage of Benedictus]] X  
:    Strength of Character X  
:    [[Redeemer Spells#Strength of Character|Strength of Character]] X


===Equipment===
===Equipment===
;Helm
;Helm
:    Sucaran Leather Cap (level 60)
:    [[Helm#Blackhide Cap|Blackhide Cap]] (level 65)  
:    Blackhide Cap (level 65)  


;Chest
;Chest
:    Sucaran Leather Breastplate (level 60)
:    [[Chest#Blackhide Tunic|Blackhide Tunic]] (level 75)  
:    Blackhide Tunic (level 75)  


;Gloves
;Gloves
:    Seafarers Gloves (level 40)  
:    [[Gloves#Seafarers Gloves|Seafarers Gloves]] (level 40)  


;Legs
;Legs
:    Desert Fox Hide Leggings (level 49)  
:    [[Legs#Desert Fox Hide Leggings|Desert Fox Hide Leggings]] (level 49)
:    Sucaran Leather Legs (level 60)
:    [[Legs#Blackhide Leggings|Blackhide Leggings]] (level 70)  
:    Blackhide Leggings (level 70)  


;Boots
;Boots
:    Boots of Faith (level 50)  
:    [[Boots#Boots of Faith|Boots of Faith]] (level 50)  
:    Blackhide Boots (level 65)  
:    [[Boots#Blackhide Boots|Blackhide Boots]] (level 65)  


;Neck
;Neck
:    Zombie Amulet (level 45)  
:    [[Neck#Zombie Amulet|Zombie Amulet]] (level 45)  


;Wrist
;Wrist
:    Asegrene Retainer Insignia (level 54)  
:    [[Wrist#Asegrene Retainer Insignia|Asegrene Retainer Insignia]] (level 54)  


;RHand
;RHand
:    Nomad Soul (level 55)  
:    [[RHand#Nomad Soul|Nomad Soul]] (level 55)  
:    Spyglass (level 60)  
:    [[RHand#Spyglass|Spyglass]] (level 60)  


;Ring
;Ring
:    Ring of Stone (level 45)  
:    [[Ring#Ring of Stone|Ring of Stone]] (level 45)  
:    Ring of the High Seas (level 50)  
:    [[Ring#Ring of the High Seas|Ring of the High Seas]] (level 50)  
:    or Grass Heart Ring (up to level 70)  
:    or [[Ring#Grass Heart Ring|Grass Heart Ring]] (up to level 70)  
:    Sigil of Majestia (level 70)  
:    [[Ring#Sigil of Majestia|Sigil of Majestia]] (level 70)  
:    Ancient Oak Ring (level 75)  
:    [[Ring#Ancient Oak Ring|Ancient Oak Ring]] (level 75)  


;Weapon
;Weapon
:    Wasteland Spear (level 70)  
:    [[Staffs#Wasteland Spear|Wasteland Spear]] (level 70)  
:    or Skeletal Fire Rod (level 75)  
:    or [[Staffs#Skeletal Fire Rod|Skeletal Fire Rod]] (level 75)


==Level 81-100==
==Level 81-100==
More charisma and focus to improve Redeemer's Boon, Benedictus's Shield, raw damage and proc rates. More hits get landed due to Combat Precision. The damage proc line is maxed, while defenses are improved via Unswerving Resolve and Divine Mirror. Unswerving Resolve's haste component will cause more hits to land again.
More charisma and focus to improve [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]], [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]], raw damage and proc rates. More hits get landed due to [[Redeemer Skills#Combat Precision|Combat Precision]]. The damage proc line is maxed, while defenses are improved via [[Redeemer Spells#Unswerving Resolve|Unswerving Resolve]] and [[Redeemer Spells#Divine Mirror|Divine Mirror]]. [[Redeemer Spells#Unswerving Resolve|Unswerving Resolve]]'s haste component will cause more hits to land again.


===Stats===
===Stats===
You will get 60 stat points and 4 more points from quests
You will get 60 stat points and 4 more points from quests


Focus is still required to meet the Demanding Faith requirement, as well as Last Testament of Benedictus. Put a few more points in agility and the rest in charisma.
Focus is still required to meet the Demanding Faith requirement, as well as [[RHand#Last Testament of Benedictus|Last Testament of Benedictus]]. Put a few more points in agility and the rest in charisma.


:    Charisma 80  
:    Charisma 80  
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You will get 10 skill points and 1 from quests.
You will get 10 skill points and 1 from quests.


*    Get Combat Precision VIII
*    Get [[Redeemer Skills#Combat Precision|Combat Precision]] VIII
*    Get Strike of Redemption I
*    Get [[Redeemer Skills#Strike of Redemption|Strike of Redemption]] I
*    Get Dodge VIII
*    Get [[Redeemer Skills#Dodge|Dodge]] VIII
*    Get Benedictus's Shield V  
*    Get [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]] V  


; Skills so far
; Skills so far
:    Staffs X  
:    [[Redeemer Skills#Staffs|Staffs]] X  
:    Redeemer's Boon X  
:    [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]] X  
:    Dodge VIII  
:    [[Redeemer Skills#Dodge|Dodge]] VIII  
:    Double Attack V  
:    [[Redeemer Skills#Double Attack|Double Attack]] V  
:    Battle Mastery II  
:    [[Redeemer Skills#Battle Mastery|Battle Mastery]] II  
:    Rapid Attack IV  
:    [[Redeemer Skills#Rapid Attack|Rapid Attack]] IV  
:    Benedictus's Shield V  
:    [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]] V  
:    Personality IV  
:    [[Redeemer Skills#Personality|Personality]] IV  
:    Triple Attack II  
:    [[Redeemer Skills#Triple Attack|Triple Attack]] II  
:    Combat Precision VIII  
:    [[Redeemer Skills#Combat Precision|Combat Precision]] VIII  
:    Strike of Redemption I  
:    [[Redeemer Skills#Strike of Redemption|Strike of Redemption]] I  


===Spells===
===Spells===
You will get 20 spell points.
You will get 20 spell points.


*    Get Unswerving Resolve X
*    Get [[Redeemer Spells#Unswerving Resolve|Unswerving Resolve]] X
*    Get Unstoppable Anger V
*    Get [[Redeemer Spells#Unstoppable Anger|Unstoppable Anger]] V
*    Get Divine Mirror X
*    Get [[Redeemer Spells#Divine Mirror|Divine Mirror]] X
*    Get Divine Comeback III  
*    Get [[Redeemer Spells#Divine Comeback|Divine Comeback]] III  


; Spells so far
; Spells so far
:    Divine Mirror X  
:    [[Redeemer Spells#Divine Mirror|Divine Mirror]] X  
:    Strength of Body VIII  
:    [[Redeemer Spells#Strength of Body|Strength of Body]] VIII  
:    Strength of Character X  
:    [[Redeemer Spells#Strength of Character|Strength of Character]] X  
:    Benedictum V  
:    [[Redeemer Spells#Benedictum|Benedictum]] V  
:    Righteous Guard X  
:    [[Redeemer Spells#Righteous Guard|Righteous Guard]] X  
:    Unswerving Resolve X  
:    [[Redeemer Spells#Unswerving Resolve|Unswerving Resolve]] X  
:    Smite X  
:    [[Redeemer Spells#Smite|Smite]] X  
:    Wrath X  
:    [[Redeemer Spells#Wrath|Wrath]] X  
:    Fury X  
:    [[Redeemer Spells#Fury|Fury]] X  
:    Rage of Benedictus X  
:    [[Redeemer Spells#Rage of Benedictus|Rage of Benedictus]] X  
:    Unstoppable Anger V  
:    [[Redeemer Spells#Unstoppable Anger|Unstoppable Anger]] V  
:    Divine Comeback III  
:    [[Redeemer Spells#Divine Comeback|Divine Comeback]] III  


===Equipment===
===Equipment===
;Helm
;Helm
:    Helm of Ancient Power  
:    [[Helm#Helm of Ancient Power|Helm of Ancient Power]]
:    Imp Hat (level 85)  
:    [[Helm#Imp Hat|Imp Hat]] (level 85)  
:    Crown of Light (level 100)  
:    [[Helm#Crown of Light|Crown of Light]] (level 100)  


;Chest
;Chest
:    Viper Skin Tunic (level 93)  
:    [[Chest#Viper Skin Tunic|Viper Skin Tunic]] (level 93)  
:    Druid Vestments (level 95)  
:    [[Chest#Druid Vestments|Druid Vestments]] (level 95)  
:    Rugged Nightmare Tunic (level 98)  
:    [[Chest#Rugged Nightmare Tunic|Rugged Nightmare Tunic]] (level 98)  


;Gloves
;Gloves
:    Seafarers Gloves (level 40)  
:    [[Gloves#Seafarers Gloves|Seafarers Gloves]] (level 40)  
:    Rugged Nightmare Gloves (level 96)  
:    [[Gloves#Rugged Nightmare Gloves|Rugged Nightmare Gloves]] (level 96)  


;Legs
;Legs
:    Soul Fused Leggings (level 92)  
:    [[Legs#Soul Fused Leggings|Soul Fused Leggings]] (level 92)  
:    Rugged Nightmare Legs (level 96)  
:    [[Legs#Rugged Nightmare Legs|Rugged Nightmare Legs]] (level 96)  


;Boots
;Boots
:    Imp Shoes (level 85)  
:    [[Boots#Imp Shoes|Imp Shoes]] (level 85)  
:    Rugged Nightmare Boots (level 96)  
:    [[Boots#Rugged Nightmare Boots|Rugged Nightmare Boots]] (level 96)  


;Neck
;Neck
:    Drake Talon Necklace (level 50)  
:    [[Neck#Drake Talon Necklace|Drake Talon Necklace]] (level 50)  
:    Timeless Sedgeway Family Seal (level 95)  
:    [[Neck#Timeless Sedgeway Family Seal|Timeless Sedgeway Family Seal]] (level 95)  
:    Idol of Suffering (level 98)  
:    [[Neck#Idol of Suffering|Idol of Suffering]] (level 98)  


;Wrist
;Wrist
:    Emerald Wristband (level 95)  
:    [[Wrist#Emerald Wristband|Emerald Wristband]] (level 95)  


;Ring
;Ring
:    Sigil of Majestia (level 70)  
:    [[Ring#Sigil of Majestia|Sigil of Majestia]] (level 70)  
:    Ancient Oak Ring (level 75)  
:    [[Ring#Ancient Oak Ring|Ancient Oak Ring]] (level 75)  


;RHand
;RHand
:    Codex of Piracy (level 84)  
:    [[RHand#Codex of Piracy|Codex of Piracy]] (level 84)  
:    Last Testament of Benedictus (level 100)  
:    [[RHand#Last Testament of Benedictus|Last Testament of Benedictus]] (level 100)  


;Weapon
;Weapon
:    Icemetal Battle Staff (level 85)  
:    [[Staffs#Icemetal Battle Staff|Icemetal Battle Staff]] (level 85)  
:    Soulscythe (level 90)  
:    [[Staffs#Soulscythe|Soulscythe]] (level 90)  
:    Highfrost Staff (level 90)  
:    [[Staffs#Highfrost Staff|Highfrost Staff]] (level 90)  
:    Staff of Punishment (level 95)  
:    [[Staffs#Staff of Punishment|Staff of Punishment]] (level 95)


==AAs==
==AAs==
By the time you hit 100, you will still have a lot to get. Noticeable efficiency gains can still be gotten at high AAs. Continuing the line set so far, getting the Ultimate Demoralization line will decrease a mobs armor (bigger hits), agility (less evasion) and strength (less damage to you), causing a higher damage output and thus better Redeemer's Boon, while receiving less damage. You will still be hit, so Dodge procs, such as Divine Comeback and Zylus Benedictum Amulet's Awe of the Forgotten, as well as reactive procs, such as Druid Vestments's Hurricane and Last Testament of Benedictus's Triumph of the Redeemer, are still being activated often.
By the time you hit 100, you will still have a lot to get. Noticeable efficiency gains can still be gotten at high AAs. Continuing the line set so far, getting the [[Redeemer Spells#Ultimate Demoralization|Ultimate Demoralization]] line will decrease a mobs armor (bigger hits), agility (less evasion) and strength (less damage to you), causing a higher damage output and thus better [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]], while receiving less damage. You will still be hit, so [[Redeemer Skills#Dodge|Dodge]] procs, such as [[Redeemer Spells#Divine Comeback|Divine Comeback]] and [[Neck#Zylus Benedictum Amulet|Zylus Benedictum Amulet]]'s [[Item Spells#Awe of the Forgotten|Awe of the Forgotten]], as well as reactive procs, such as [[Chest#Druid Vestments|Druid Vestments]]'s [[Item Spells#Hurricane|Hurricane]] and [[RHand#Last Testament of Benedictus|Last Testament of Benedictus]]'s [[Item Spells#Triumph of the Redeemer|Triumph of the Redeemer]], are still being activated often.


Skill-wise, you can capitalize on charisma and focus through Personality and Divine Calm, increasing damage, Redeemer's Boon, Benedictus's Shield and proc rates. Alternatively, increase damage output by Battle Mastery and Rampage, improving your Redeemer's Boon.
Skill-wise, you can capitalize on charisma and focus through [[Redeemer Skills#Personality|Personality]] and [[Redeemer Skills#Divine Calm|Divine Calm]], increasing damage, [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]], [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]] and proc rates. Alternatively, increase damage output by [[Redeemer Skills#Battle Mastery|Battle Mastery]] and [[Redeemer Skills#Rampage|Rampage]], improving your [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]].


===Spells===
===Spells===
Advised options:
Advised options:


*    Strength of Body X
*    [[Redeemer Spells#Strength of Body|Strength of Body]] X
*    Divine Comeback VI
*    [[Redeemer Spells#Divine Comeback|Divine Comeback]] VI
*    Splinter Strength X
*    [[Redeemer Spells#Splinter Strength|Splinter Strength]] X
*    Crush Spirit X
*    [[Redeemer Spells#Crush Spirit|Crush Spirit]] X
*    Ultimate Demoralization X
*    [[Redeemer Spells#Ultimate Demoralization|Ultimate Demoralization]] X
*    Speed of the Heavens V
*    [[Redeemer Spells#Speed of the Heavens|Speed of the Heavens]] V
*    Swift Like God V  
*    [[Redeemer Spells#Swift Like God|Swift Like God]] V  


The Holy Shock line is not in here. Stuns are very useful, no doubt, but in order to capitalize on Divine Comeback's proc, you will need to Dodge, and thus be receiving hits. You will have enough Redeemer's Boon to not need stuns for most things anyhow. The Ultimate Demoralization line replaces the Holy Shock line to decrease the damage you get, while improving the damage, and thus the boon, for your hits.
The [[Redeemer Spells#Holy Shock|Holy Shock]] line is not in here. Stuns are very useful, no doubt, but in order to capitalize on [[Redeemer Spells#Divine Comeback|Divine Comeback]]'s proc, you will need to [[Redeemer Skills#Dodge|Dodge]], and thus be receiving hits. You will have enough [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]] to not need stuns for most things anyhow. The [[Redeemer Spells#Ultimate Demoralization|Ultimate Demoralization]] line replaces the [[Redeemer Spells#Holy Shock|Holy Shock]] line to decrease the damage you get, while improving the damage, and thus the boon, for your hits.


Divine Comeback completes your Dodge proc buff for +12 Battle Mastery, not to be underestimated.
[[Redeemer Spells#Divine Comeback|Divine Comeback]] completes your [[Redeemer Skills#Dodge|Dodge]] proc buff for +12 [[Redeemer Skills#Battle Mastery|Battle Mastery]], not to be underestimated.


The Swift Like God line is very useful on boss runs, as well as a lifesaver when you're in a nasty spot: because you hit more, and for more, you proc and boon more, killing your opponent faster.
The [[Redeemer Spells#Swift Like God|Swift Like God]] line is very useful on boss runs, as well as a lifesaver when you're in a nasty spot: because you hit more, and for more, you proc and boon more, killing your opponent faster.


===Skills===
===Skills===
To capitalize your damage:
To capitalize your damage:


*    Battle Mastery V
*    [[Redeemer Skills#Battle Mastery|Battle Mastery]] V
*    Spinning Staff I
*    [[Redeemer Skills#Spinning Staff|Spinning Staff]] I
*    Rampage V  
*    [[Redeemer Skills#Rampage|Rampage]] V  


To capitalize charisma/focus:
To capitalize charisma/focus:


*    Personality X
*    [[Redeemer Skills#Personality|Personality]] X
*    Divine Calm V  
*    [[Redeemer Skills#Divine Calm|Divine Calm]] V  


Other useful skills:
Other useful skills:


*    Mastery of Pain III. 6% absorb is a decent defensive enhancement.
*    [[Redeemer Skills#Mastery of Pain|Mastery of Pain]] III. 6% absorb is a decent defensive enhancement.
*    Benedictine Dawn III. A boss-run winner. Ultimate Demoralization can land unresisted, giving a 36 second debuff of 100 agi/armor/strength. (or 38 seconds of -110 if you buffed with a Treant Branch).  
*    [[Redeemer Skills#Benedictine Dawn|Benedictine Dawn]] III. A boss-run winner. [[Redeemer Spells#Ultimate Demoralization|Ultimate Demoralization]] can land unresisted, giving a 36 second debuff of 100 agi/armor/strength. (or 38 seconds of -110 if you buffed with a [[Staffs#Treant Branch|Treant Branch]]).  


By the time you AA, you should have enough feel for your character to pick from the options above, or choose whatever skill tickles your fancy.
By the time you AA, you should have enough feel for your character to pick from the options above, or choose whatever skill tickles your fancy.


Do not get Parry. This lowers your Dodge rate, thus hindering various Dodge procs. Also mind that Spinning Staff's damage does not increase much at all after the first point.
Do not get [[Redeemer Skills#Parry|Parry]]. This lowers your [[Redeemer Skills#Dodge|Dodge]] rate, thus hindering various [[Redeemer Skills#Dodge|Dodge]] procs. Also mind that [[Redeemer Skills#Spinning Staff|Spinning Staff]]'s damage does not increase much at all after the first point.


==Epic Advancement==
==Epic Advancement==
Line 439: Line 434:


===Rank 2===
===Rank 2===
+ 5% absorb and absorbcap. This saves you a lot of damage in tank position and pretty much prevents requiring Devotion.
+ 5% absorb and absorbcap. This saves you a lot of damage in tank position and pretty much prevents requiring [[Redeemer Spells#Devotion|Devotion]].


Hold on closely to the Stone of the Epic soul!
Hold on closely to the Stone of the Epic soul!
Line 451: Line 446:
:    Strength 60  
:    Strength 60  


80 agility allows use of Shiney Imp Gloves, Coranin Wolf Hide equipment, Spectral Leggings, the extra charisma increases damage, Redeemer's Boon and Benedictus's Shield. 60 strength allows Trollskin Gloves, Vampiric Pendant.
80 agility allows use of [[Gloves#Shiney Imp Gloves|Shiney Imp Gloves]], [[Chest#Coranin Wolf Hide|Coranin Wolf Hide]] equipment, [[Legs#Spectral Leggings|Spectral Leggings]], the extra charisma increases damage, [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]] and [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]]. 60 strength allows [[Gloves#Trollskin Gloves|Trollskin Gloves]], [[Neck#Vampiric Pendant|Vampiric Pendant]].


Whichever points you decide to not spend on agility or strength, you can just put them in charisma, for instance:
Whichever points you decide to not spend on agility or strength, you can just put them in charisma, for instance:
Line 475: Line 470:
:    Strength 100  
:    Strength 100  


100 strength allows Trollskin equipment (Crown, Tunic, Gloves, Greaves, Boots), Hellforged Bracer, Greeanjok Skull Ring, Ruinous War Bands. 120 focus allows for Staff of the Lost Redemption and Ice Troll Staff
100 strength allows Trollskin equipment (Crown, Tunic, Gloves, Greaves, Boots), [[Wrist#Hellforged Bracer|Hellforged Bracer]], [[Ring#Greeanjok Skull Ring|Greeanjok Skull Ring]], [[Ring#Ruinous War Bands|Ruinous War Bands]]. 120 focus allows for [[Staffs#Staff of the Lost Redemption|Staff of the Lost Redemption]] and [[Staffs#Ice Troll Staff|Ice Troll Staff]]


==Endgame Equipment Overview==
==Endgame Equipment Overview==
It is not uncommon to have equipment for several roles you can perform as a Redeemer.
It is not uncommon to have equipment for several roles you can perform as a [[Redeemer]].


The following roles are distinguished: buff (maximize sp), regen (maximize mpregen), boss (maximize damage/proc rate, assuming chanter buffs), solo (haste, armor and damage trade-off), tank (assuming priest and chanter buffs).
The following roles are distinguished: buff (maximize sp), regen (maximize mpregen), boss (maximize damage/proc rate, assuming chanter buffs), solo (haste, armor and damage trade-off), tank (assuming priest and chanter buffs).
Line 490: Line 485:


;Helm
;Helm
:    Crown of Light + 2 sp  
:    [[Helm#Crown of Light|Crown of Light]] + 5 sp  
;Neck
;Neck
:    Timeless Sedgeway Family Seal + 4 sp  
:    [[Neck#Timeless Sedgeway Family Seal|Timeless Sedgeway Family Seal]] + 4 sp  
:    Zylus Benedictum Amulet + 8 sp  
:    [[Neck#Zylus Benedictum Amulet|Zylus Benedictum Amulet]] + 8 sp  
;Wrist
;Wrist
:    Emerald Wristband x2 + 2 sp  
:    [[Wrist#Emerald Wristband|Emerald Wristband]] x2 + 2 sp  
:    or Cursed Wrap x2 + 2 sp  
:    or [[Wrist#Cursed Wrap|Cursed Wrap]] x2 + 2 sp  
;Weapon
;Weapon
:    Highfrost Staff + 4 sp  
:    [[Staffs#Highfrost Staff|Highfrost Staff]] + 4 sp  
;RHand
;RHand
:    Wisp of Shadow + 5 sp  
:    [[RHand#Wisp of Shadow|Wisp of Shadow]] + 5 sp  
:    Abyssmal Rod of Disgrace + 6 sp  
:    [[RHand#Abyssmal Rod of Disgrace|Abyssmal Rod of Disgrace]] + 6 sp  
;Ring
;Ring
:    Grass Heart Ring x2 + 3 sp  
:    [[Ring#Grass Heart Ring|Grass Heart Ring]] x2 + 3 sp  
:    Hateruby Ring x2 + 10 sp  
:    [[Ring#Hateruby Ring|Hateruby Ring]] x2 + 10 sp  
;Legs
;Legs
:    Soul Fused Leggings + 5 sp  
:    [[Legs#Soul Fused Leggings|Soul Fused Leggings]] + 5 sp  
;Gloves
;Gloves
:    Cursed Bands + 2 sp  
:    [[Gloves#Cursed Bands|Cursed Bands]] + 2 sp


===Regen===
===Regen===
Line 514: Line 509:


;Neck
;Neck
:    Vampiric Pendant + 5 mpregen  
:    [[Neck#Vampiric Pendant|Vampiric Pendant]] + 5 mpregen  
;Wrist
;Wrist
:    Grass Heart Bracelet x2 + 4 mpregen
:    [[Wrist#Grass Heart Bracelet|Grass Heart Bracelet]] x2 + 4 mpregen  
;Chest
:    Storm-Hewn Robe + 2 mpregen  
;Weapon
;Weapon
:    Staff of Punishment + 10 mpregen  
:    [[Staffs#Staff of Punishment|Staff of Punishment]] + 10 mpregen  
;RHand
;RHand
:    Restless Heart + 6 mpregen  
:    [[RHand#Restless Heart|Restless Heart]] + 6 mpregen  
;Ring
;Ring
:    Rion Adept Ring x2 + 5 mpregen
:    [[Ring#Hateruby Ring|Hateruby Ring]] x2 + 10 mpregen
:    Hateruby Ring x2 + 10 mpregen  


===Boss===
===Boss===
Line 531: Line 523:


;Helm
;Helm
:    Imp Hat +1 Battle Mastery, + 18 foc  
:    [[Helm#Imp Hat|Imp Hat]] +1 [[Redeemer Skills#Battle Mastery|Battle Mastery]], + 18 foc  
:    Troll Crown (EA5) +1 Battle Mastery, + 1 Rampage, + 23 str, - 23 cha  
:    [[Helm#Troll Crown|Troll Crown]] (EA5) +1 [[Redeemer Skills#Battle Mastery|Battle Mastery]], + 1 [[Redeemer Skills#Rampage|Rampage]], + 23 str, - 23 cha  
;Neck
;Neck
:    Timeless Sedgeway Family Seal + 40 dam  
:    [[Neck#Timeless Sedgeway Family Seal|Timeless Sedgeway Family Seal]] + 40 dam  
:    Elysian Solitaire Choker + 105 dam; + 3 acc  
:    [[Neck#Elysian Solitaire Choker|Elysian Solitaire Choker]] + 105 dam; + 3 acc  
;Chest
;Chest
:    Druid Vestments + 20 foc  
:    [[Chest#Druid Vestments|Druid Vestments]] + 20 foc  
;Wrist
;Wrist
:    Emerald wristband x2 + 6 haste; + 20 foc; + 15 cha  
:    [[Wrist#Emerald Wristband|Emerald Wristband]] x2 + 6 haste; + 20 foc; + 15 cha  
:    Hellforged Bracer (EA5) x2 + 4 haste; + 30 foc; +1 Battle Mastery  
:    [[Wrist#Hellforged Bracer|Hellforged Bracer]] (EA5) x2 + 4 haste; + 30 foc; +1 [[Redeemer Skills#Battle Mastery|Battle Mastery]]
;Weapon
;Weapon
:    Staff of Punishment + 2 Staffs
:    [[Staffs#Staff of Punishment|Staff of Punishment]] + 2 [[Redeemer Skills#Staffs|Staffs]]
:    Staff of the Lost Redemption + 2 Staffs; + acc (due to weapon speed)
:    [[Staffs#Salamander Bone Staff|Salamander Bone Staff]] + 2 [[Redeemer Skills#Staffs|Staffs]]; + damage proc; + damage spell;  
:    Salamander Bone Staff + 2 Staffs; + damage proc; + damage spell;  
:    [[Staffs#Ice Troll Staff|Ice Troll Staff]] +2 [[Redeemer Skills#Staffs|Staffs]]; + 2 acc; + acc due to weapon speed (Swap to this during [[Redeemer Spells#Swift Like God|Swift Like God]])  
:    Ice Troll Staff +2 Staffs; + 2 acc; + acc due to weapon speed (Swap to this during Swift Like God)  
;Rhand
;Rhand
:    Last Testament of Benedictus + 100 dam  
:    [[RHand#Last Testament of Benedictus|Last Testament of Benedictus]] + 100 dam  
:    or Frozen Scabbard + 2 acc; + 50 dam  
:    or [[RHand#Frozen Scabbard|Frozen Scabbard]] + 2 acc; + 50 dam  
;Gloves
;Gloves  
:    Nightmare Everlasting Gloves + 2 Battle Mastery
:    [[Gloves#Shiney Imp Gloves|Shiney Imp Gloves]] (EA3) + 10 foc; + 20 dam; + 1 [[Redeemer Skills#Combat Precision|Combat Precision]]
:    Shiney Imp Gloves (EA3) + 10 foc; + 20 dam; + 1 Combat Precision  
;Ring
;Ring
:    Rakkala Forged Ring x2 + 30 dam; + 1 Staffs  
:    [[Ring#Rakkala Forged Ring|Rakkala Forged Ring]] x2 + 30 dam; + 1 [[Redeemer Skills#Staffs|Staffs]]
:    Ruinous War Band (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor  
:    [[Ring#Ruinous War Band|Ruinous War Band]] (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor  
:    Greeanjok Skull Ring (EA5) + 40 dam; + 8 haste; + 1 Combat Precision  
:    [[Ring#Greeanjok Skull Ring|Greeanjok Skull Ring]] (EA5) + 40 dam; + 8 haste; + 1 [[Redeemer Skills#Combat Precision|Combat Precision]]
;Legs
;Legs
:    Nightmare Everlasting Pants + 20 fireresist, + 2 accuracy, + 5 haste
:    [[Legs#Spectral Leggings|Spectral Leggings]] + 12 foc  
:    Spectral Leggings + 12 foc  
;Boots
;Boots
:    Imp Shoes + 1 Rampage  
:    [[Boots#Imp Shoes|Imp Shoes]] + 1 [[Redeemer Skills#Rampage|Rampage]]


===Solo===
===Solo===
Line 566: Line 555:


;Helm
;Helm
:    Crown of Light + 24 dam; + 2 abs  
:    [[Helm#Crown of Light|Crown of Light]] + 24 dam; + 2 abs  
:    Troll Crown + 1 Battle Mastery, + 1 Rampage, + 23 str, - 23 cha  
:    [[Helm#Troll Crown|Troll Crown]] + 1 [[Redeemer Skills#Battle Mastery|Battle Mastery]], + 1 [[Redeemer Skills#Rampage|Rampage]], + 23 str, - 23 cha  
;Neck
;Neck
:    Idol of Suffering + 8 haste; + 30 armor; + 65 str  
:    [[Neck#Idol of Suffering|Idol of Suffering]] + 8 haste; + 30 armor; + 65 str  
;Chest
;Chest
:    Rugged Nightmare Tunic + 620 life; + 6 haste; + 3 hastecaps; + 20 agi  
:    [[Chest#Rugged Nightmare Tunic|Rugged Nightmare Tunic]] + 620 life; + 6 haste; + 3 hastecaps; + 20 agi  
;Wrist
;Wrist
:    Emerald wristband x2 + 6 haste; + 20 foc; + 15 cha  
:    [[Wrist#Emerald Wristband|Emerald Wristband]] x2 + 6 haste; + 20 foc; + 15 cha  
:    Hellforged Bracer (EA5) x2 + 4 haste; + 25 armor; + 30 foc; + 1 Battle Mastery; + 2 abs  
:    [[Wrist#Hellforged Bracer|Hellforged Bracer]] (EA5) x2 + 4 haste; + 25 armor; + 30 foc; + 1 [[Redeemer Skills#Battle Mastery|Battle Mastery]]; + 2 abs  
;Weapon
;Weapon
:    Staff of Punishment + 2 Redeemer's Boon; + 2 Staffs; + 25 cha  
:    [[Staffs#Staff of Punishment|Staff of Punishment]] + 2 [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]]; + 2 [[Redeemer Skills#Staffs|Staffs]]; + 25 cha  
;Rhand
;Rhand
:    Last Testament of Benedictus + 100 dam; + 1000 life; + 2 Benedictus's Shield  
:    [[RHand#Last Testament of Benedictus|Last Testament of Benedictus]] + 100 dam; + 1000 life; + 2 [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]]
;Gloves
;Gloves
:    Shiney Imp Gloves + 10 foc; + 20 dam; + 1 Combat Precision  
:    [[Gloves#Shiney Imp Gloves|Shiney Imp Gloves]] + 10 foc; + 20 dam; + 1 [[Redeemer Skills#Combat Precision|Combat Precision]]
:    The Archmagi's Mittens + 40 agi, + 800 life  
:    [[Gloves#The Archmagi's Mittens|The Archmagi's Mittens]] + 40 agi, + 800 life  
:    Nightmare Everlasting Gloves + 40 agi, + 2 Battle Mastery
;Ring
;Ring
:    Sigil of Majestia 2x + 6 haste; + 20 damage; + 15 armor; - 15 agi  
:    [[Ring#Sigil of Majestia|Sigil of Majestia]] 2x + 6 haste; + 20 damage; + 15 armor; - 15 agi  
:    Greeanjok Skull Ring (EA5) + 40 dam; + 8 haste; + 1 Combat Precision  
:    [[Ring#Greeanjok Skull Ring|Greeanjok Skull Ring]] (EA5) + 40 dam; + 8 haste; + 1 [[Redeemer Skills#Combat Precision|Combat Precision]]
:    Ruinous War Band (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor  
:    [[Ring#Ruinous War Band|Ruinous War Band]] (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor  
;Legs
;Legs
:    Rugged Nightmare Legs + 450 life; + 2 abs; + 20 tog  
:    [[Legs#Rugged Nightmare Legs|Rugged Nightmare Legs]] + 450 life; + 2 abs; + 20 tog  
:    Nightmare Everlasting Pants + 800 life; + 5 haste; + 2 acc; + 20 fireresist
;Boots
;Boots
:    Rugged Nightmare Boots + 5 haste; + 20 str  
:    [[Boots#Rugged Nightmare Boots|Rugged Nightmare Boots]] + 5 haste; + 20 str
:    Nightmare Everlasting Walkers + 4 haste, + 30 agi, + 1 Dodge


===Tank===
===Tank===
Line 598: Line 584:


;Helm
;Helm
:    Crown of Light + 24 dam; + 2 abs  
:    [[Helm#Crown of Light|Crown of Light]] + 24 dam; + 2 abs  
:    Troll Crown + 1 Battle Mastery, + 1 Rampage, + 23 str, - 23 cha  
:    [[Helm#Troll Crown|Troll Crown]] + 1 [[Redeemer Skills#Battle Mastery|Battle Mastery]], + 1 [[Redeemer Skills#Rampage|Rampage]], + 23 str, - 23 cha  
;Neck
;Neck
:    Elysian Solitaire Choker + 105 dam; + 3 acc  
:    [[Neck#Elysian Solitaire Choker|Elysian Solitaire Choker]] + 105 dam; + 3 acc  
:    Zylus Benedictum Amulet + 2 Rampage; + 40 cha; + damage Dodge proc  
:    [[Neck#Zylus Benedictum Amulet|Zylus Benedictum Amulet]] + 2 [[Redeemer Skills#Rampage|Rampage]]; + 40 cha; + damage [[Redeemer Skills#Dodge|Dodge]] proc  
;Chest
;Chest
:    Druid Vestments + 20 foc; damage reactive proc  
:    [[Chest#Druid Vestments|Druid Vestments]] + 20 foc; damage reactive proc  
;Wrist
;Wrist
:    Emerald wristband x2 + 6 haste; + 20 foc; + 15 cha  
:    [[Wrist#Emerald Wristband|Emerald Wristband]] x2 + 6 haste; + 20 foc; + 15 cha  
:    Hellforged Bracer (EA5) x2 + 4 haste; + 25 armor; + 30 foc; + 1 Battle Mastery; + 2 abs  
:    [[Wrist#Hellforged Bracer|Hellforged Bracer]] (EA5) x2 + 4 haste; + 25 armor; + 30 foc; + 1 [[Redeemer Skills#Battle Mastery|Battle Mastery]]; + 2 abs  
;Weapon
;Weapon
:    Staff of Punishment + 2 Redeemer's Boon; + 2 Staffs; + 25 cha  
:    [[Staffs#Staff of Punishment|Staff of Punishment]] + 2 [[Redeemer Skills#Redeemer's Boon|Redeemer's Boon]]; + 2 [[Redeemer Skills#Staffs|Staffs]]; + 25 cha  
:    Staff of the Lost Redemption + 2 Staffs; + 35 tog; speed damage bonus
;Rhand
;Rhand
:    Last Testament of Benedictus + 100 dam; + 1000 life; + 2 Benedictus's Shield; reactive proc Triumph of the Redeemer  
:    [[RHand#Last Testament of Benedictus|Last Testament of Benedictus]] + 100 dam; + 1000 life; + 2 [[Redeemer Skills#Benedictus's Shield|Benedictus's Shield]]; reactive proc [[Item Spells#Triumph of the Redeemer|Triumph of the Redeemer]]
;Gloves
;Gloves
:    The Archmagi's Mittens + 40 agi, + 800 life  
:    [[Gloves#The Archmagi's Mittens|The Archmagi's Mittens]] + 40 agi, + 800 life  
:    Nightmare Everlasting Gloves + 40 agi, + 2 Battle Mastery
;Ring
;Ring
:    Sigil of Majestia 2x + 6 haste; + 20 damage; + 15 armor; - 15 agi  
:    [[Ring#Sigil of Majestia|Sigil of Majestia]] 2x + 6 haste; + 20 damage; + 15 armor; - 15 agi  
:    Greeanjok Skull Ring (EA5) + 40 dam; + 8 haste; + 1 Combat Precision  
:    [[Ring#Greeanjok Skull Ring|Greeanjok Skull Ring]] (EA5) + 40 dam; + 8 haste; + 1 [[Redeemer Skills#Combat Precision|Combat Precision]]
:    Ruinous War Band (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor  
:    [[Ring#Ruinous War Band|Ruinous War Band]] (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor  
;Legs
;Legs
:    Spectral Leggings (EA3) + 12 foc  
:    [[Legs#Spectral Leggings|Spectral Leggings]] (EA3) + 12 foc  
:    Nightmare Everlasting Pants + 800 life; + 5 haste; + 2 acc; + 20 fireresist
;Boots
;Boots
:    Imp Shoes + 1 Rampage  
:    [[Boots#Imp Shoes|Imp Shoes]] + 1 [[Redeemer Skills#Rampage|Rampage]]
:    Nightmare Everlasting Walkers + 4 haste, + 30 agi, + 1 Dodge


==Redeemer Tanking==
==Redeemer Tanking==

Latest revision as of 13:51, 24 August 2023

Redeemers are a very versatile class to specify, there are a number of successfully played types, varying from full melee to full proc, and a lot in between. The proccy melee Redeemer is one of the possible in-between classes. It focuses on both melee, as well as procs.

Highlights of this Spec

Redeemers have to work with four stats: charisma and focus (main stats) as well as strength and agility (requirement stats).

Charisma adds to damage (2 charisma = 1 damage), Boon percentage (10 base cha = 1% boon; 20 modded cha [over base] = 1% boon), and Benedictus's Shield
Focus adds to proc percentage (base focus adds to proc chance cap and proc chance; modded focus adds to proc chance)
Agility adds to Dodge, allowing for better Dodge procs.
Strength adds to damage (2 strength = 1 damage) and burden.

You have to take into account the class bonus and a penalty:

Vessel of Faith
Class receives 1 damage from 2 charisma.
Demanding Faith
Class must have 50 modded focus at Level 50 to 125 modded focus at level 100 for spells to be 100% effective.

A proccy melee Redeemer wants to turn both of these into an advantage:

Get a high amount of charisma to capitalize both damage and Boon percentage, as well as Benedictus's Shield
Get a high amount of focus to capitalize both your proc chance, and fulfilling the Demanding Faith requirement.

Apart from doing this, the proccy melee Redeemer tries to get the best out of both Redeemer's Boon and procs by simply landing as many hits as we can: more hits is more damage, Boon and procs.

The means used to achieve this spec are:

Equipment: You are looking for + haste as a first choice. Second would be + cha or + foc. Everything else comes after this.
Spells: Strength of Character (charisma), Unswerving Resolve (haste), Unstoppable Anger (procs), and the Redeemer staple spells.
Skills: Anything that generates more hits, such as Double Attack, Rapid Attack, Combat Precision; charisma-enhancing via Personality as well as the obvious Redeemer's Boon, Benedictus's Shield.

Level 1 - 30

The pre-Boon phase of your character. You set up your stats for equipment requirements. Your spells are divided between procs and improving your defense/melee. Your skills are chosen for melee and evasion so far.

Stats

You will have 58 stat points at level 30.

You start with:

Charisma 17
Focus 14
Agility 8
Strength 8

In this phase, you spec for equipment requirements only. To be able to wield Blood Ruby Staff, you will need 35 agility and 28 strength. This will use up pretty much all of your stat points. On the other hand, it will also get you half the equipment stat requirements for up to level 100 already.

Charisma 17
Focus 25
Agility 35
Strength 28

Skills

You start with 1 point in Staffs, and will get 15 additional skill points for leveling up. Guild quests will give you another 4 skill points.

  • Get Staffs when possible
  • Get Dodge V
  • Get Double Attack up to V
  • Get Redeemer's Boon I at level 30.
  • Save the other skill points for spending later, you will need them for more important skills than available so far.
Skills so far
StaffsVI
Redeemer's Boon I
Double Attack V
DodgeV

Spells

You get 1 spell per level, so you will gain 29 spells up to level 30, plus 1 from a guild quest.

Spells so far
Benedictum V
Smite X
Wrath X
Strengths of Body V

Equipment

Helm
Desert Hareskin Cap (level 2)
Chest
Bloodstained Leather Tunic (level 1)
Graymark Leather Tunic (level 18)
Gloves
Giant Gloves (level 5)
Legs
Giant Loincloth (level 5)
Boots
Boots of the Forest (level 10)
Neck
Ochre Blob Eye (level 8)
Wrists
Silver Bangle (level 15)
Hunter's Bracer (level 26)
Pewter Bangle (level 30)
RHand
Farglass (level 4)
Petrified Charm (level 30)
Ring
Captain's Seal (level 8)
Ring of Dark Speed (level 20)
Weapon
Desert Shaman Staff (level 10)
Blood Ruby Staff (level 30)

Level 31 - 50

You set the base for your spec, making it into a real Redeemer. By level 50, you will have 22% Boon and a decent melee capability because of Staffs, Double Attack and Strength of Body. Your defenses will consist of Benedictum, Strength of Body and Righteous Guard. Your equipment will add a decent amount of haste, as well as some focus, both enhancing your damage procs, which you will have maximized for this level as well.

Your Boon will slowly start building up. During your further character development, you will improve both your melee output, as well as your charisma, improving both the base for your boon, as well as your boon percentage.

To prevent disappointments: in your low 30s, you will hardly Boon, if at all. All boons that would give under 6 points of life will not be given at all.

Stats

You will have 41 stat points between level 31 and 50.

You will need 50 focus at level 50 to meet the Demanding Faith requirement, and most other points go towards strength to meet equipment requirements. Charisma is all but ignored so far.

Charisma 21
Focus 50
Agility 35
Strength 40

Skills

You will get 10 additional skill points. Guild quests will give you another 2 skill points to spend.

Skills so far
Staffs X
Redeemer's Boon X
Double Attack V
Dodge V
Battle Mastery II

Spells

You get 20 more spells up to level 50, plus 1 from a guild quest.

Spells so far
Benedictum V
Smite X
Wrath X
Fury X
Righteous Guard X
Strength of Body VI

Equipment

Helm
Stonecloth Cap (level 50)
Chest
Seafarers Vest (level 43)
Gloves
Seafarer's Gloves (level 40)
Legs
Seafarers Pantaloons (level 42)
Boots
Boots of Faith (level 50)
Neck
Zombie Amulet (level 45)
Wrists
Grass Heart Bracelet (level 42)
Asegrene Retainer Insignia (level 54)
RHand
Petrified Charm (level 30)
Ring
Grass Heart Ring (level 40)
Ring of Stone (level 45)
Weapon
Druidic Staff of Storms (level 50)
or Asegrene Bludgeon (level 50)

Level 51-80

The Redeemer's Boon skill has been maximized, no more points can be put into it to maximize efficiency. Enhancing charisma is the next step: raw charisma addition, the Personality skill and Strength of Character. Mobs hits for enough damage to make Benedictus's Shield worthwhile, while the required supporting charisma is being set up as well. More hits are being added through Rapid Attack and Triple Attack, while defenses get enhanced through Divine Mirror. The damage proc is of course maintained at a maximum available for your level.

Stats

You will get 90 stat points.

Focus will have to be maintained at 1 per level, and charisma needs drastic increase. For equipment, agility needs a big boost as well. Luckily, most of the strength requirements have already been met.

Charisma 46
Focus 80
Agility 60
Strength 50

Skills

You will get 15 skill points.

Skills so far
Staffs X
Redeemer's Boon X
Dodge VII
Double Attack V
Battle Mastery II
Rapid Attack IV
Benedictus's Shield IV
Personality IV
Triple Attack II

Spells

You will get 30 spell points.

Spells so far
Benedictum V
Smite X
Wrath X
Fury X
Righteous Guard X
Strength of Body VIII
Divine Mirror VIII
Rage of Benedictus X
Strength of Character X

Equipment

Helm
Blackhide Cap (level 65)
Chest
Blackhide Tunic (level 75)
Gloves
Seafarers Gloves (level 40)
Legs
Desert Fox Hide Leggings (level 49)
Blackhide Leggings (level 70)
Boots
Boots of Faith (level 50)
Blackhide Boots (level 65)
Neck
Zombie Amulet (level 45)
Wrist
Asegrene Retainer Insignia (level 54)
RHand
Nomad Soul (level 55)
Spyglass (level 60)
Ring
Ring of Stone (level 45)
Ring of the High Seas (level 50)
or Grass Heart Ring (up to level 70)
Sigil of Majestia (level 70)
Ancient Oak Ring (level 75)
Weapon
Wasteland Spear (level 70)
or Skeletal Fire Rod (level 75)

Level 81-100

More charisma and focus to improve Redeemer's Boon, Benedictus's Shield, raw damage and proc rates. More hits get landed due to Combat Precision. The damage proc line is maxed, while defenses are improved via Unswerving Resolve and Divine Mirror. Unswerving Resolve's haste component will cause more hits to land again.

Stats

You will get 60 stat points and 4 more points from quests

Focus is still required to meet the Demanding Faith requirement, as well as Last Testament of Benedictus. Put a few more points in agility and the rest in charisma.

Charisma 80
Focus 100
Agility 70
Strength 50

Skills

You will get 10 skill points and 1 from quests.

Skills so far
Staffs X
Redeemer's Boon X
Dodge VIII
Double Attack V
Battle Mastery II
Rapid Attack IV
Benedictus's Shield V
Personality IV
Triple Attack II
Combat Precision VIII
Strike of Redemption I

Spells

You will get 20 spell points.

Spells so far
Divine Mirror X
Strength of Body VIII
Strength of Character X
Benedictum V
Righteous Guard X
Unswerving Resolve X
Smite X
Wrath X
Fury X
Rage of Benedictus X
Unstoppable Anger V
Divine Comeback III

Equipment

Helm
Helm of Ancient Power
Imp Hat (level 85)
Crown of Light (level 100)
Chest
Viper Skin Tunic (level 93)
Druid Vestments (level 95)
Rugged Nightmare Tunic (level 98)
Gloves
Seafarers Gloves (level 40)
Rugged Nightmare Gloves (level 96)
Legs
Soul Fused Leggings (level 92)
Rugged Nightmare Legs (level 96)
Boots
Imp Shoes (level 85)
Rugged Nightmare Boots (level 96)
Neck
Drake Talon Necklace (level 50)
Timeless Sedgeway Family Seal (level 95)
Idol of Suffering (level 98)
Wrist
Emerald Wristband (level 95)
Ring
Sigil of Majestia (level 70)
Ancient Oak Ring (level 75)
RHand
Codex of Piracy (level 84)
Last Testament of Benedictus (level 100)
Weapon
Icemetal Battle Staff (level 85)
Soulscythe (level 90)
Highfrost Staff (level 90)
Staff of Punishment (level 95)

AAs

By the time you hit 100, you will still have a lot to get. Noticeable efficiency gains can still be gotten at high AAs. Continuing the line set so far, getting the Ultimate Demoralization line will decrease a mobs armor (bigger hits), agility (less evasion) and strength (less damage to you), causing a higher damage output and thus better Redeemer's Boon, while receiving less damage. You will still be hit, so Dodge procs, such as Divine Comeback and Zylus Benedictum Amulet's Awe of the Forgotten, as well as reactive procs, such as Druid Vestments's Hurricane and Last Testament of Benedictus's Triumph of the Redeemer, are still being activated often.

Skill-wise, you can capitalize on charisma and focus through Personality and Divine Calm, increasing damage, Redeemer's Boon, Benedictus's Shield and proc rates. Alternatively, increase damage output by Battle Mastery and Rampage, improving your Redeemer's Boon.

Spells

Advised options:

The Holy Shock line is not in here. Stuns are very useful, no doubt, but in order to capitalize on Divine Comeback's proc, you will need to Dodge, and thus be receiving hits. You will have enough Redeemer's Boon to not need stuns for most things anyhow. The Ultimate Demoralization line replaces the Holy Shock line to decrease the damage you get, while improving the damage, and thus the boon, for your hits.

Divine Comeback completes your Dodge proc buff for +12 Battle Mastery, not to be underestimated.

The Swift Like God line is very useful on boss runs, as well as a lifesaver when you're in a nasty spot: because you hit more, and for more, you proc and boon more, killing your opponent faster.

Skills

To capitalize your damage:

To capitalize charisma/focus:

Other useful skills:

By the time you AA, you should have enough feel for your character to pick from the options above, or choose whatever skill tickles your fancy.

Do not get Parry. This lowers your Dodge rate, thus hindering various Dodge procs. Also mind that Spinning Staff's damage does not increase much at all after the first point.

Epic Advancement

Rank 1

+ 5% damage. You're predominantly melee after all.

Rank 2

+ 5% absorb and absorbcap. This saves you a lot of damage in tank position and pretty much prevents requiring Devotion.

Hold on closely to the Stone of the Epic soul!

Rank 3

+ 8 base stats. Use a respec stone to reallocate your stats to:

Charisma 92
Focus 100
Agility 80
Strength 60

80 agility allows use of Shiney Imp Gloves, Coranin Wolf Hide equipment, Spectral Leggings, the extra charisma increases damage, Redeemer's Boon and Benedictus's Shield. 60 strength allows Trollskin Gloves, Vampiric Pendant.

Whichever points you decide to not spend on agility or strength, you can just put them in charisma, for instance:

Charisma 102
Focus 100
Agility 80
Strength 50

Rank 4

+ 5 accuracy. More accuracy is more hits!

Hold on tightly to the Stone of the Epic soul!

Rank 5

+ 12 all base stats

Reallocate your stats to:

Charisma 82
Focus 120
Agility 80
Strength 100

100 strength allows Trollskin equipment (Crown, Tunic, Gloves, Greaves, Boots), Hellforged Bracer, Greeanjok Skull Ring, Ruinous War Bands. 120 focus allows for Staff of the Lost Redemption and Ice Troll Staff

Endgame Equipment Overview

It is not uncommon to have equipment for several roles you can perform as a Redeemer.

The following roles are distinguished: buff (maximize sp), regen (maximize mpregen), boss (maximize damage/proc rate, assuming chanter buffs), solo (haste, armor and damage trade-off), tank (assuming priest and chanter buffs).

For rare equipment, less optimal alternatives are listed.

The list is very large, but it serves to optimize your efficiency.

Buff

Nothing but sp is important.

Helm
Crown of Light + 5 sp
Neck
Timeless Sedgeway Family Seal + 4 sp
Zylus Benedictum Amulet + 8 sp
Wrist
Emerald Wristband x2 + 2 sp
or Cursed Wrap x2 + 2 sp
Weapon
Highfrost Staff + 4 sp
RHand
Wisp of Shadow + 5 sp
Abyssmal Rod of Disgrace + 6 sp
Ring
Grass Heart Ring x2 + 3 sp
Hateruby Ring x2 + 10 sp
Legs
Soul Fused Leggings + 5 sp
Gloves
Cursed Bands + 2 sp

Regen

The only focus is mpregen.

Neck
Vampiric Pendant + 5 mpregen
Wrist
Grass Heart Bracelet x2 + 4 mpregen
Weapon
Staff of Punishment + 10 mpregen
RHand
Restless Heart + 6 mpregen
Ring
Hateruby Ring x2 + 10 mpregen

Boss

You will have RoPP, so haste gear is less important.

Helm
Imp Hat +1 Battle Mastery, + 18 foc
Troll Crown (EA5) +1 Battle Mastery, + 1 Rampage, + 23 str, - 23 cha
Neck
Timeless Sedgeway Family Seal + 40 dam
Elysian Solitaire Choker + 105 dam; + 3 acc
Chest
Druid Vestments + 20 foc
Wrist
Emerald Wristband x2 + 6 haste; + 20 foc; + 15 cha
Hellforged Bracer (EA5) x2 + 4 haste; + 30 foc; +1 Battle Mastery
Weapon
Staff of Punishment + 2 Staffs
Salamander Bone Staff + 2 Staffs; + damage proc; + damage spell;
Ice Troll Staff +2 Staffs; + 2 acc; + acc due to weapon speed (Swap to this during Swift Like God)
Rhand
Last Testament of Benedictus + 100 dam
or Frozen Scabbard + 2 acc; + 50 dam
Gloves
Shiney Imp Gloves (EA3) + 10 foc; + 20 dam; + 1 Combat Precision
Ring
Rakkala Forged Ring x2 + 30 dam; + 1 Staffs
Ruinous War Band (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor
Greeanjok Skull Ring (EA5) + 40 dam; + 8 haste; + 1 Combat Precision
Legs
Spectral Leggings + 12 foc
Boots
Imp Shoes + 1 Rampage

Solo

Get all the haste you can get, and swap for armor little foc and cha.

Helm
Crown of Light + 24 dam; + 2 abs
Troll Crown + 1 Battle Mastery, + 1 Rampage, + 23 str, - 23 cha
Neck
Idol of Suffering + 8 haste; + 30 armor; + 65 str
Chest
Rugged Nightmare Tunic + 620 life; + 6 haste; + 3 hastecaps; + 20 agi
Wrist
Emerald Wristband x2 + 6 haste; + 20 foc; + 15 cha
Hellforged Bracer (EA5) x2 + 4 haste; + 25 armor; + 30 foc; + 1 Battle Mastery; + 2 abs
Weapon
Staff of Punishment + 2 Redeemer's Boon; + 2 Staffs; + 25 cha
Rhand
Last Testament of Benedictus + 100 dam; + 1000 life; + 2 Benedictus's Shield
Gloves
Shiney Imp Gloves + 10 foc; + 20 dam; + 1 Combat Precision
The Archmagi's Mittens + 40 agi, + 800 life
Ring
Sigil of Majestia 2x + 6 haste; + 20 damage; + 15 armor; - 15 agi
Greeanjok Skull Ring (EA5) + 40 dam; + 8 haste; + 1 Combat Precision
Ruinous War Band (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor
Legs
Rugged Nightmare Legs + 450 life; + 2 abs; + 20 tog
Boots
Rugged Nightmare Boots + 5 haste; + 20 str

Tank

You will have Priest and Enchanter spells.

Helm
Crown of Light + 24 dam; + 2 abs
Troll Crown + 1 Battle Mastery, + 1 Rampage, + 23 str, - 23 cha
Neck
Elysian Solitaire Choker + 105 dam; + 3 acc
Zylus Benedictum Amulet + 2 Rampage; + 40 cha; + damage Dodge proc
Chest
Druid Vestments + 20 foc; damage reactive proc
Wrist
Emerald Wristband x2 + 6 haste; + 20 foc; + 15 cha
Hellforged Bracer (EA5) x2 + 4 haste; + 25 armor; + 30 foc; + 1 Battle Mastery; + 2 abs
Weapon
Staff of Punishment + 2 Redeemer's Boon; + 2 Staffs; + 25 cha
Rhand
Last Testament of Benedictus + 100 dam; + 1000 life; + 2 Benedictus's Shield; reactive proc Triumph of the Redeemer
Gloves
The Archmagi's Mittens + 40 agi, + 800 life
Ring
Sigil of Majestia 2x + 6 haste; + 20 damage; + 15 armor; - 15 agi
Greeanjok Skull Ring (EA5) + 40 dam; + 8 haste; + 1 Combat Precision
Ruinous War Band (EA5) + 51 dam; + 7 haste; + 5 hastecap; + 30 armor
Legs
Spectral Leggings (EA3) + 12 foc
Boots
Imp Shoes + 1 Rampage

Redeemer Tanking

After reaching level 100, if you have the end-game equipment, you should be able to tank Northern Wastelands, Frozen Vale and the upper level of The Great Chasm quite well in a 4 or 5 person group of you (the Redeemer tank), a Priest, an Enchanter and 1 or 2 damage.

Damage classes that group well with you as a tank:

  • Warriors,
  • Summoners,
  • Necromancers,
  • melee Assassins,
  • melee Paladins,
  • melee Defenders,
  • pet Enchanters,
  • melee Rangers,
  • Redeemers.

Mind that the grouping partner should not have such high damage output that he constantly steals agro. Agro control of your grouping partner is perhaps the most important skill.

Damage classes the do not group well:

  • impale Assassins. They tend to steal agro fast.
  • Wizards. Melee damage works best in your group.
  • Druids. You could take them as support, where they are of some use, but nukers and bears do not group well. Nukes because of the same reason as Wizards: melee works better. The innate Enrage of bears will cause them to steal agro too much.
  • Defensive Defenders and Paladins. You will lose agro in a heartbeat. Let them tank!
  • Bow Rangers. You don't stack, so half the time, the mobs will be dead before the aim time has passed.