Djinn's Pet/Debuff Necro Guide: Difference between revisions

From Revelation Remastered
 
(3 intermediate revisions by the same user not shown)
Line 6: Line 6:
=Stats=
=Stats=


I prefer a line like this by the time you hit 100:
I prefer a Stat line like this by the time you hit 100:
  Strength: 25  
  Strength: 25  
  Toughness: 8  
  Toughness: 8  
Line 16: Line 16:
Charisma is the stat that is the most questionable on this list. I use it because I prefer the additional pet block it provides. But it can be argued that Toughness can do about the same thing by giving you extra HP instead (also adds to HP regen). If you prefer faster Spells, Agility could be the route you go too.  
Charisma is the stat that is the most questionable on this list. I use it because I prefer the additional pet block it provides. But it can be argued that Toughness can do about the same thing by giving you extra HP instead (also adds to HP regen). If you prefer faster Spells, Agility could be the route you go too.  


Here are some core items, and reasons why I put point where I do:
Here are some core items, and reasons why I put Stat points where I do:


*[[RHand#Tome of the Zylun|Tome of the Zylun]] Requires 25 Strength
*[[RHand#Tome of the Zylun|Tome of the Zylun]] Requires 25 Strength
Line 23: Line 23:


=Skills=
=Skills=
'''I'm going to list the Skills in order, that I find most important on your way to Level 100.'''
I'm going to list the Skills in order, that I find most important on your way to Level 100.
*[[Necromancer Skills#Staffs|Staffs]] I (There are no items before you hit 100 that need more than 1 in Staffs.)  
*[[Necromancer Skills#Staffs|Staffs]] I (There are no items before you hit 100 that need more than 1 in Staffs.)  
*[[Necromancer Skills#Channeling|Channeling]] X (Just like any other caster class, your mana pool is super important. So reducing Spells cost is crucial)  
*[[Necromancer Skills#Channeling|Channeling]] X (Just like any other caster class, your mana pool is super important. So reducing Spells cost is crucial)  
*[[Necromancer Skills#Mastery of Dark|Mastery of Dark]] X (Mastery of Dark is going to boost the Spellpower going towards casting your pet, which in turn makes your pet stronger.)
*[[Necromancer Skills#Mastery of Dark|Mastery of Dark]] X (Mastery of Dark is going to boost the Spellpower going towards casting your pet, which in turn makes your pet stronger.)
*[[Necromancer Skills#Companion Mastery|Companion Mastery]] VII (This gives +3% pet block per point. Which can be super useful when facing aggressive Mobs.)
*[[Necromancer Skills#Companion Mastery|Companion Mastery]] VII (This gives +3% pet block per point. Which can be super useful when facing aggressive Mobs.)
At this point there are a couple of different ways to go.


=Spells=
=Spells=
;Pet
Will fill this in asap
*[[Necromancer Spells#Call Minor Bonewalker|Call Minor Bonewalker]] X
 
*[[Necromancer Spells#Call Lesser Bonewalker|Call Lesser Bonewalker]] X
*[[Necromancer Spells#Call Bonewalker|Call Bonewalker]] X
*[[Necromancer Spells#Call Boneterror|Call Boneterror]] V
*[[Necromancer Spells#Call Death Servant|Call Death Servant]] I
;Petbuff
*[[Necromancer Spells#Enhance Bonewalker|Enhance Bonewalker]] X
*[[Necromancer Spells#Enrage Bonewalker|Enrage Bonewalker]] X
*[[Necromancer Spells#Perfection of Bone|Perfection of Bone]] IV
;Debuff
*[[Necromancer Spells#Glimpse of Death|Glimpse of Death]] X
*[[Necromancer Spells#Visage of Death|Visage of Death]] X
*[[Necromancer Spells#Terror of Death|Terror of Death]] X
*[[Necromancer Spells#Uncontrollable Fear|Uncontrollable Fear]] X
After you reach 100 finish off the pet buff line, then start putting points into lifetaps for easier soloing.
=Epic Advancements=
=Epic Advancements=
*Rank 1 (AA12): I would stick to the 12% mana, but the  +8% sp is nice too. It's really up to you
*Rank 1 (AA12): I would stick to the 12% mana, but the  +8% sp is nice too. It's really up to you
Line 53: Line 41:
*Rank 5 (AA45): It's your choice between 8% sp or [[Epic Advancement#Arcane Cascade|Arcane Cascade]]. (2 x dmg spell)
*Rank 5 (AA45): It's your choice between 8% sp or [[Epic Advancement#Arcane Cascade|Arcane Cascade]]. (2 x dmg spell)
=Equipment=
=Equipment=
Here is my list of item recommendations through the levels. When listed as: (Used for Soloing) or (Used for Boss Runs) These items are my picks for best end game items for the time being. Also when I say (Used for Soloing) I do mean that you want to wear it while Exping, not during the Buffing stages of Exping.
;Staffs
;Staffs
:[[Staffs#Withered Staff Spine|Withered Staff]]
:[[Staffs#Withered Staff Spine|Withered Staff]]

Latest revision as of 00:54, 24 September 2022

Basis

Necromancers at level 100 have:

  • 256 stat points
  • 54 skill points
  • 105 spell points

Stats

I prefer a Stat line like this by the time you hit 100:

Strength: 25 
Toughness: 8 
Agility: 34
Focus: 10 
Intelligence: 160
Charisma: 75

Charisma is the stat that is the most questionable on this list. I use it because I prefer the additional pet block it provides. But it can be argued that Toughness can do about the same thing by giving you extra HP instead (also adds to HP regen). If you prefer faster Spells, Agility could be the route you go too.

Here are some core items, and reasons why I put Stat points where I do:

Skills

I'm going to list the Skills in order, that I find most important on your way to Level 100.

  • Staffs I (There are no items before you hit 100 that need more than 1 in Staffs.)
  • Channeling X (Just like any other caster class, your mana pool is super important. So reducing Spells cost is crucial)
  • Mastery of Dark X (Mastery of Dark is going to boost the Spellpower going towards casting your pet, which in turn makes your pet stronger.)
  • Companion Mastery VII (This gives +3% pet block per point. Which can be super useful when facing aggressive Mobs.)

At this point there are a couple of different ways to go.

Spells

Will fill this in asap

Epic Advancements

  • Rank 1 (AA12): I would stick to the 12% mana, but the +8% sp is nice too. It's really up to you
  • Rank 2 (AA21): No doubt go with the 6% magic casting time
  • Rank 3 (AA30): I would go go with the +5% magic shield for better soloing.
  • Rank 4 (AA38): Rebirth all the way.
  • Rank 5 (AA45): It's your choice between 8% sp or Arcane Cascade. (2 x dmg spell)

Equipment

Here is my list of item recommendations through the levels. When listed as: (Used for Soloing) or (Used for Boss Runs) These items are my picks for best end game items for the time being. Also when I say (Used for Soloing) I do mean that you want to wear it while Exping, not during the Buffing stages of Exping.

Staffs
Withered Staff
Level 50 - Mummified Spine
Level 70 - Darkened Oak Staff
Level 94 - Staff of Yoshen Zi-Shinouken (Used for Casting any Spell except Uncontrollable Fear and Curse of Torment)
Level 95 - Blackfang Bone Staff (Used for Casting Uncontrollable Fear on Boss Runs)
Level AA4 - Staff of the Zylun (Used for Casting Curse of Torment)
Helm
Level 20 - DarkCloth Helm
Level 52 - Spelldancer Circlet
Level 85 - Wraith Helm
Level AA4 - Mask of the Zylun (Soloing during the Night, if you have Peace with Darkness)
Level AA6 - Ancient Lich Crown (Used for Boss Runs and soloing if you do not have Peace with Darkness)
Chest
Level 20 - DarkCloth Tunic
Level 30 - Robe of Frozen Tears
Level 40 - Cultist Robes
Level 52 - Spelldancer Robe
Level 85 - Robe of Vukodlak (Used for Soloing)
Level AA8 - Venerable Raiment Gown (Used for Boss Runs)
Gloves
Level 20 - DarkCloth Gloves
Level 52 - Spelldancer Bands
Level 88 - Icelace Mittens
Level AA13 - Gauntlets of the Blood Legacy (Used for both Soloing and Boss Runs)
Legs
Level 52 - Spelldancer Pants
Level 80 - Blackthread Pants
Level 94 - Icelace Paragon
Level AA8 - Venerable Raiment Skirt (Used for both Soloing and Boss Runs)
Boots
Level 20 - DarkCloth Boots
Level 30 - Boots of Dark Waves
Level 52 - Spelldancer Boots
Level 89 - Icelace Slippers (Used for both Soloing and Boss Runs)
Neck
A Ruby Necklace
Pendant of Death
Level 40 - Amulet of Druidic Undeath
Level 80 - Sand Draegan Claw
Level 85 - Deathcult Symbol
Level 95 - Timeless Sedgeway Family Seal
Level 100 - Prismatic Teardrop Necklace (Used for Boss Runs)
Level AA3 - Automaton Amulet (Used for Soloing)
Wrist
Level 20 - DarkCloth Wristbands
Level 30 - Band of Frozen Tears
Level 42 - Grass Heart Bracelet
Level 88 - Poisoned Elmwood Shackles (Used for Boss Runs)
Level 95 - Shade Bracelet (Used for Soloing)
Ring
Academy Signet Ring
Adept's Ring
Level 40 - Grass Heart Ring
Level 55 - Blackened Ring
Level 80 - Sand Draegan Tooth
Level 90 - Ring of the Shadowlord
Level 94 - Frostwinds Tooth
Level 98 - Hateruby Ring (Used for Boss Runs)
Level AA6 - Ancient Lich Ring (Used For Soloing)
Wand
Level 10 - Ruby Wand
Level 40 - Wand of Bone
Level 80 - Ogre Sage Idol
Level 100 - Dracolich Eye (Used for Boss Run Casting and Soloing)
Level AA3 - Tome of the Zylun (Used for Casting Pet)
Level AA6 - Ancient Lich Wand (Useful for Regenning Mana during Runs)